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How to play?
Nickname: your character name
Nickname length must be between 4 and 16 characters
Password should contain uppercase, lowercase letters and numbers
Password length must be between 8 and 24 characters
Basic global map.
You can open your Profile by click on character icon
That menu contains your balances in gems, Social points and $TIN
Green areas are available to interact
Yellow areas are still waiting for players to donate resourses
You can earn experience and gems in battle
Match 3 or more red gems in row to attack
Violet gems attack with halved strengh and accumulate mana for magic attack
Yellow gems can't attack, but they accumulate a lot of mana for magic attack
Blue gems use auto-skill, for now - enemy armor reduction
Green gems restore your health
You can check out enemy's stats by clicking on its icon, same for yours
You can see and manage your level, basic and combat stats in profile.
To improve a character you need to have skill points, they are given out after gaining a level
Collected gems are used to distribute points among the base characteristics
You are passively gaining health and armor by getting new level
By distributing skill points for gems, you randomly improve the base characteristics that your combat parameters depend on
You can change the total value of the current allocation, but this will cost additional gems
Base and combat parameters
Strengh - increases Attack and Health
Dexterity - increases Critical Damage and Armor
Intelligence - increases Magic Attack and Magic Shield
Stamina - increases Health and Armor
Wisdom - increases Magic Shield and Critical Damage
Intuition - slightly increases Attack and Magic Attack, as well as the number of gems you get as a reward.
Clearing - a unique mode focused on clearing the location of monsters
The progress of fauna destruction is common among heroes, not individual
By completing clearing, you contribute to the development of the camp and get Social points as a reward.
When all fauna in the location is cleared, the location will be under the control of the heroes.
Vanguard - in this mode you will have to fight waves of monsters until the hero falls
In exchange for gems, you will get a lot of experience
Players have 1 entrance to Vanguard per day (If you have VIP - 2 entrances).
Camp Defense - Here the heroes fight for the safety of the camp, being rewarded with the usual amount of experience and gems.
The camp is the starting point of the heroes
At the moment you have access to the Rating board and the In-game store (see below)
Collecting resources for the construction of the exchange - a future tool for exchanging gems for TIN and vice versa
In the TIN store you can buy:
VIP - increases all the rewards you receive by 100%
Combat Boosters - increases your combat stats
Gem Boosters - adds the gems you bought the booster for to your reward
The ranking table is presented in 4 sections, with the top 100 players in each section
Periodically there are tournaments held in different categories, at the end of which the winning players are awarded according to the rating in the category
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